The Amazing Spider-Man Video Game Review

If you liked Batman: Arkham City, it will be hard for you not to at least like The Amazing Spider-Man game a little.

After Beenox produced a pair of more linear Spidey games with Shattered Dimensions and Edge of Time, they put the wall crawler back into an open world with the the movie tie-in to The Amazing Spider-Man (which you can read more about here). The game picks up right where the movie left off, and considering that it came out before the movie did, it was quite spoiler filled.

Essentially Oscorp is trying to recover after all of the bad press they got with Curt Connors turning into a Lizard, and they are eliminating all of his research and moving on to nano technology. Then wouldn’t you know it, all hell breaks loose and the city is running rampant with mixed species monsters and psycho robots out to hunt the monsters, and both parties have it in for our red and blue hero. It’s not Shakespeare, but it is enough to keep you going through the game.

Like I said before, this game goes back to what people loved most about the older Spider-Man movie games, specifically Spider-Man 2, and that’s open world web slinging through Manhattan. Like the games before it, this is where the most fun is to be had. Physics kind of take a back seat as you can throw a web in the air and latch on to something no matter how high you are, and soar through the city. There are plenty of side missions and mini games to do, and while they can get repetitive after a while, it’s still fun to just get to all the points on the map via jumping and swinging through the city. There are also collectables to find throughout the game, but for me the best by far are comic book pages. Scattered around the game are pages of comic books. 500 in all. For every 20 or so pages you collect you get access to an old Spider-Man comic. The full issue. They range from Spidey’s first appearance to the first time he encountered Rhyno and so on. I find myself completely ignoring the missions and just looking for more pages.

The game works best when the action is kept outside

Speaking of the missions, this is probably where the game suffers most. They are very straight forward, and also very easy. Half of the stages turn into beat ’em up sessions while the others are stealth based. Sound familiar? Both tactics are almost identical to Arkham City. There are stealth take downs from above and enemies that are equally aloof. The combat system is exactly the same. Hit the attack button to build combos, web shooters act as batarangs to stun enemies, and your spidey-sense kicks in for dodging much like the caped crusader (although I think we can all agree RockSteady took that from Spider-Man first). That’s all fine and still fun, but it is just too easy. First off the game really spoon feeds you everything. It will tell you when to use your web, when to attack, when to stop, everything. There are bosses that I beat using just the attack button. I didn’t realize he was the final boss of the level until the end. In a word, it’s anticlimactic. I recommend using the hardest difficulty setting if you want any challenge at all. The other problem with most of these levels is that it sticks Spider-Man inside, away from where the game is at it’s best. Not enough of the game is in the open world, which is a shame.

The Amazing Spider-Man game also lifts Arkham City’s navigation and upgrade system among other things. You have physical and tech upgrades that you earn points toward individually. The map is in the same style, with locations marked off to continue the story, then side missions marked in other areas. There are random muggings to stop as well. Snipers on the rooftops. Audio logs to find through out the game. I can go on and on. I know Arkham City didn’t invent any of these ideas, and they are all used in some fashion in most games, but it looks so similar and works in such a way that it has to be mentioned.

Graphically the game is a mixed bag. Spider-Man looks great, and when you are running around the city does too. The major New York land marks are there, with comic spots like the Daily Bugle and Oscorp tower thrown in as well. However when you look too closely you see how it is a little dated. Again, this is a movie tie-in so I can’t expect too much, but it is just one more thing that holds this title back.

Despite it’s shortcomings, The Amazing Spider-Man is a fun game to play. Much like the movie, this game brings Spider-Man back to his roots and mostly succeeds in spite of it’s flaws. If you aren’t a comic book fan it’s worth at least a rental. If are a comic book nerd like myself, it’s worth your money just for the comic books you can collect. You’ll spend more than enough time after finishing the main story looking for all of the comic pages in New York City.

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