Are you a fan of the original Nintendo Entertainment System? Well brace yourself, because the trailer you are about to see might make you wet your pants. In development since 2006, a indie group known as Team Bobo has been working on a game that combines the best of the entire NES library. But enough talk, here is the trailer:
Now that you have put your eyeballs back in their sockets, you might be asking who the hell Abobo is. If you are asking that, then you deserve a punch in the face. Abobo one of the more recognizable enemies from the Double Dragon series, and now he is out the rescue his son Aboboy who has been kidnapped or something. To do so he must go through 8 worlds that combine as many other video games as possible.The best part? It’s FREE! All you need is flash and you’re good to go.
So far I’ve noticed all of the following games referenced: Super Mario Bros, Super Mario Bros 2, Castlevania, Pro Wrestling, Kung Fu, Donkey Kong, Double Dragon (of course), The Legend of Zelda, Tetris, Teenage Mutant Ninja Turtles, Donkey Kong, River City Ransom, Megaman, Contra, Punch Out, and T&C Surf Designs: Thrilla’s Surfari.
I know there are plenty I missed so if you can identify any post it below. The game is due out sometime this year (I hope) and you can read more about it on their website: http://www.abobosbigadventure.com. I encourage anyone to spread the word because this looks like it will be an absolutely epic game.
Nerds and geeks alike have been waiting for Star Wars: The Old Republic to come out for over 3 years now. On December 20th of this year, all those dorks can stop waiting. BioWare is essentially looking to make this MMO everything Star Wars: Galaxies wasn’t. I spoke to BioWare producer Cory Butler about classes, pvp, and voice acting:
We’re getting back to our New York Comic Con coverage (there is still plenty) with Shoot Many Robots. Published by Ubisoft, this side scrolling shooter by Demiurge Studios is best described as a 4-player, run-n’-gun RPG. Think Metal Slug with online co-op. I spoke to developer Josh Glavine about what sets the game apart. Check it out:
I also got to demo the game at the booth. The version I played seemed a bit overpowered but there is a lot of mayhem and plenty to do. I was rocking a flame thrower and a pet carrier that dropped time bombs. See for yourself:
Shoot Many Robots will be made available for download on Xbox Live Arcade, PlayStation Network, and PC in 2012. A worthwhile purchase for sure.
Don’t worry, we’re not nearly done with our Comic Con Coverage. We still have video games, tv shows and more to talk about. That will all have to wait until next week though. We know what you really want. COSPLAY! I hope you don’t mind but we added in an overall wrap of the entire 4 day weekend that pretty much wiped Chris and I out for a couple days. Enough of reading what I write though, BRING ON THE COSPLAY
By the way, don’t forget to check out the details of the video on YouTube. We have links to plenty of talented people that all helped us in some way over the weekend. Thanks for watching everyone.
Along with X-Men: Destiny, Activision had it’s other Marvel title available with Spider-Man: Edge of Time. Billed as NOT being a sequel to Spider-Man: Shattered Dimensions, this title looks to use a similar engine and gameplay to the first game. We get some details on it with Beenox Studio Head Dee Brown (not this Dee Brown). Check it out:
X-I wasn’t the kindest to X-Men: Destiny when it first came out. In fact I basically called it crap (see here). That may not be too fair considering I never played the game. With that in mind I spoke to Silicon Knights’ Zac Alcampo about the game at the New York Comic Con. Let’s see if he changed my mind at all:
Uncharted 3: Drake’s Deception hits shelves on November 1st, and we spoke to Sony Producer Greg Phillips about the latest chapter in super macho man Nathan Drake’s quest for riches and all things Indiana Jones.
Starting Thursday, we will embark on a full court press of the New York Comic Con. Check here all weekend and into next week for interviews, news and highlights. Follow us on twitter too as we’ll be updating live from the panels and more!
Among the things we will be covering:
Cartoon Network isn’t playing around, sending most of their Adult Swim lineup to New York. On hand will be talent from Robot Chicken, Venture Bros, Superjail, and the upcoming miniseries The Heart, She Holler starring Patton Oswalt and Kristen Schaal.
Shoot Many Robots
We’re going to demo Demiurge Studios’ upcoming action-RPG Shoot Many Robots. So far it looks like it has a little Metal Slug in it. If so we’re in for a downloadable treat!
Activision will have a number of titles headlining their booth (I won’t get into X-Men Destiny) centered around the soon-to-be-released GoldenEye 007: Reloaded and PROTOTYPE 2. Hopefully we can get some information on the new Transformers game as well.
With all of the 80s cartoons and shows coming back, it was only a matter of time before Voltron made it’s presence known again. Will new toys, a THQ video game, comic books and a new TV series, we’ll see just how much Voltron I can handle before I throw up.
Fans have been waiting years for the Avengers to assemble on the big screen, and with the trailer debuting this week it’s that much closer to actually happening. Chris Evans, Tom Hiddleson and Cobie Smulders will be on hand to debut some new footage from the movie, and most likely start the biggest nerdgasm of the weekend.
We’ll have that and plenty more to talk about from games, to movies, and even comics (this is a comic book convention after all). So don’t forget to check the site periodically for videos, stories, and more!
X-Men Destiny came out this week to mediocre reviews. The choice system has no impact, the enemies are repetitive, the game is too short, the list goes on. However, one decision made it almost impossible for this game to really take off from the start. The playable characters.
Before I go any further I should probably mention that despite by love of comic books, I have not played, nor have I even considered playing, X-Men: Destiny. My critiques have nothing to do with the controls or graphics (I’m sure both are well covered by better writers than myself). I am simply detailing why I had no desire to play it before, and certainly don’t now.
If you are playing an X-Men game, the first thing you probably want to do is be your favorite characters. It was made pretty obvious early on that that is not the case here. Instead you play as a new mutant (no, not those new mutants), who recently discovers his or her powers and has to decide whether to join the X-Men or the Brotherhood of Evil Mutants (should be a no brainer considering one group has the work “evil” right in the middle of it but whatever).
This isn’t a bad idea at a glance. Being an unknown character can give you the ability to put yourself in the role of the young mutant, gaining cool powers while fighting among and against your favorite heroes and villains. I was initially on board with this game, thinking it was Marvel’s answer to DC Universe Online, where you create a hero or villain from scratch and fight among all the characters in famous DC locations. Boy was I wrong.
Starting from the top, you have the choice to be 1 of 3 mutants. A regular guy, a beefed up guy, and a girl. You also have a choice between 3 powers, none of which I will name because they are all the same. It turns out it doesn’t really matter what character or power you choose because they are all basically skins for the same generic person and actions. For a game claiming to be all about choosing your destiny, there already isn’t a lot of choice here. As for choosing sides, it turns out that doesn’t really matter either. Both sides are going against a third party that is out to get all mutants. This makes for a pretty cheap way to make all you good/bad choices not mean a thing. Essentially the only thing your choices do is determine who “helps” you on all of your missions. Regardless of your chosen character you have two endings, which are solely determined by the final choice you make. 3 characters, 3 powers, 2 endings. Doesn’t really add up.
None of this is unprecedented, but it doesn’t really give anything back either. Ultimate Alliance 2 didn’t change too drastically based on your decisions, but you at least got different cut scenes and played as your favorite heroes. Force Unleashed left you has an guy you never heard of with no choices, but you go against famous Star Wars creatures and characters, and you get all the force powers you ever dreamed of having. You don’t get optic blasts or psychic powers in X-Men: Destiny. All you get are 3 random powers that seem to all be identical extensions of your fists, which you use against random people you never heard of, as a person you don’t care about. That game has been done much better twice before, Infamous and Prototype.
Considering Ultimate Alliance and X-Men Legends, I get not making another beat’em up where you play as Marvel characters. However the model for this game really should have been DC Universe Online. I would have loved the ability to create my own mutant, with an actual costume and powers of my choosing, while actually fighting against X-Men characters. With 3 different, although generic, characters the potential was there for 6 possible outcomes. Good and bad. Instead we got 2, with a short play through time to go with it. Would it really have been so much trouble to throw in flight?